18th century Chinoresie Gilt Copper Mounted Mother-of-pearl Box for Jettons
500,00 € inc. tax
Date: East India Company, 2nd half 18th century
Rectangular body of mother of pearl with engraving.
Material: Mother-of-pearl with gilded copper mount.
“Games in the 18th century were played on all levels of society, for all different reasons and age groups,”
Salons during the reign of Louis XV, between 1723 and 1774, were packed with a well-heeled set who loved card games—often played using decks illustrated with portraits of the kings of France. Wealthy European outside the kingdom, who imitated French fashion and design, also adopted this addictive diversion.
Gaming in the 18th century was a way of advertising a healthy surplus of disposable income. Among aristocrats, gaming was an indication of status, rank, wealth and class. It was also a family affair. The upper echelons of French society considered games a highly instructive learning tool for the little ones. Children honed their math skills by counting cards, reading the dice, and tallying the score.
Two centuries before television, nocturnal entertainment meant in-person social networking, storytelling, and maintaining one’s composure when lady luck neglected to arrive at the gaming table.
Rectangular body of mother of pearl with engraving.
Material: Mother-of-pearl with gilded copper mount.
“Games in the 18th century were played on all levels of society, for all different reasons and age groups,”
Salons during the reign of Louis XV, between 1723 and 1774, were packed with a well-heeled set who loved card games—often played using decks illustrated with portraits of the kings of France. Wealthy European outside the kingdom, who imitated French fashion and design, also adopted this addictive diversion.
Gaming in the 18th century was a way of advertising a healthy surplus of disposable income. Among aristocrats, gaming was an indication of status, rank, wealth and class. It was also a family affair. The upper echelons of French society considered games a highly instructive learning tool for the little ones. Children honed their math skills by counting cards, reading the dice, and tallying the score.
Two centuries before television, nocturnal entertainment meant in-person social networking, storytelling, and maintaining one’s composure when lady luck neglected to arrive at the gaming table.
Product Code:vqrpJ0x
Product Condition: Used
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